BUVARP SE - 仅用于SE的香草演员回收项目

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详细介绍

简单简介

在3DM Mod站下载上古卷轴5:重置版最新的BUVARP SE - 仅用于SE的香草演员回收项目 Mod,由AndrealphusVIII TheBxushis and SkyLover264制作。jzw2014gxj在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: AndrealphusVIII TheBxushis and SkyLover264 Mod版本: 0.7.6 Mod大小: 16.5 MB 更新时间: 2019-07-30 14:59:12 发布时间: 2019-07-30 14:59:12

详细说明

提供LEE版本这里.

最好安装这个模块,以前你有与人交谈,或开始他们的任何任务(见所涵盖的NPC)。如果你不这样做,它可能仍然有效,但我将无法提供任何支持。

免责声明

根据请求,此模块将按原样共享。我已经用了很长一段时间用于个人使用,并决定分享它。
是。不幸的是,由于现实生活中的义务,我将无法提供更多的积极支持。但是,您可以自己使用此文件进行任何修改。(请参见权限。)

导言

这一模式为几乎没有在香草上使用的NPC提供了新的用途。他们大多是任务后被游戏删除的任务NPC。我所介绍的大多数NPC都是可以招募和结婚的,但是他们中的一些人在任务完成后也有了一个新的家和/或每天的日程安排。

所覆盖的核动力源

艾莎·黑索恩*可在完成白夫人探索。她会在莫塔尔的客栈。

洁身自好*之后可招聘唯一的灵丹妙药探索。此外,我还给了他一个帐篷和一张床睡觉。

奥索恩*可在打书探索。他将在温特霍尔德的客栈。

内拉卡尔*可在黑星探索。如果你选择黑星。

安斯卡:我给了她一个位于温得勒姆以东的家,在那里可以找到她。之后你可以在那里招募她安斯卡的卷轴探索。

萨尔玛*可在时代的来临探索。她会在夜门旅馆,在你完成任务后的一个钟头。她还会埋葬Beem-Ja和一个坟墓将在那里,他们的营地以前。

瓦尔德尔*可在苔藓母洞探索。我也给了他一个家,就在福克兰,在那里可以找到他。

莫里斯·容德雷勒*可在大自然的祝福在你把树苗带到丹尼卡之后。他会在长老庇护所。我还给了他一个新的“召唤斯普里根”的咒语,他偶尔会用到这个咒语。

托马斯:从第1级(以及霜轮)+移动一点,这样你就能更好地找到他。

Torbjorn粉碎-盾牌:增加了一个对话选项,如果你的库存中有Aegisbane的话,可以返回Aegisbane,以获得少量的奖励。(由/u/Belsazar 500在Skyrimmods Subreddit上推荐)

凯恩增加对白选项,给她一剂治疗疾病的药水,以获得一小部分奖励。(由https://www.twitch.tv/kiwifails建议)

奥格蒙德*增加一个对话选项,以便在塔尔摩在马卡思探险。给予黄金奖励。(由https://www.twitch.tv/kiwifails建议)

站在浅滩:增加了说服对话选项,以帮助他戒除毒瘾+给他一剂治疗疾病的药水,作为替代一些轻盗窃案探索。(由https://www.twitch.tv/kiwifails建议)

沙维*可在剃须刀“探索”。她接受了编辑,作为一个支持,在打开门和箱子时更有用,只要这是合法的,因为她有一颗善良的心。(源自TheBxusher的独特的通用NPC)

沙瓦里:在你到达拉特威的埃斯伯恩之后走投无路的老鼠你可以告诉他间谍的事。这将为Shavari打开一个新的对话主题。在你见到她之前,一定要把拉特威战争中所有的泰尔摩人都杀了,否则她还会对你咄咄逼人。在天国寺,你和埃斯伯恩谈过之后,她会给你发一封道歉信。在那之后,她就可以作为乐天的随从被录用了。除了是一个跟随者,她还可以为玩家做一些特定的项目。(来自TheBxusher的独特的通用NPC)

马尔伯恩*在外交豁免探索,如果马尔伯恩幸存下来,而你让布雷拉斯参与任务,你可以建议他们到天国神庙避难。不过,他们不会成为随从。类似于香草游戏中的艾蒂安·拉尔尼斯。(来自TheBxusher的独特的通用NPC)

布雷拉斯*见上文。(马尔伯恩)如果你救了她,她就可以结婚了。(但不是跟随者)(来自TheBxusher的独特的通用NPC)

塞尔维尼·内斯里*可在福克兰招募,在你之后救了她在……里面南缘囊..(来自TheBxushi的独特的普通NPC)在你救了她之后,她可以在福克拉斯的伐木厂附近的一个帐篷里找到。如果你有问题,她的随从对话出现,请作出保存和重新加载。这应该能解决这个问题。(希望如此!)

J‘datharr:你现在可以贿赂或恐吓他了。在此之后,他将搬到索尔西姆,在那里为一个中立的灰色全国人民代表大会服务。他不会成为随从。(来自TheBxusher的独特的通用NPC)

从-最深-Fathoms*在深不可测探索。可结婚,但不是随从。(来自TheBxusher的独特的通用NPC)

深入人心*在会议结束后在温得勒姆重返社会值得记住的一夜..可结婚+可作为跟随者招聘。(来自TheBxusher的独特的通用NPC)

DunWatchRiverWolf,改名为SCRUFY(Wolf in白河观察如果你救了他,可以作为宠物招募。(来自TheBxusher的独特的通用NPC)

斯威夫特*增加了一个选择,贿赂或亲密他交出金爪,并饶了他的生命,在金爪探索。如果你成功了恐吓/贿赂的支票,他已经给了你爪子,他会跑到衣衫褴褛的旗杆在利芬,并成为一名成员的盗贼协会。你也可以在那里招募他为随从。(来自TheBxushim的独特的通用NPC,但由AndrealphusVIII调整)

努巴(RDONPC):在利芬可以找到她。她在“照顾生意“来自盗贼行会的探索。她是一名改装教练,在视觉上与最深的阴影不同,也有更多的背景。”(最初来自RDO,但被TheBxushim在独特的通用NPC中进行了调整)。

拉齐塔(RDO NPC):她已经是RDO的随从,和“Whiterun Khajiit Caravan”一起旅行。在BUVARP,使用了许多未使用的/有限的元素来提高她的深度。例如,并不是所有的商队都能在天边漫长的道路上生存。在穿越天空边缘的路上,你可能会遇到一些死掉的哈吉特人,不管是在路上还是在土匪营地。他们会带着便条,解释更多关于他们和Razita的事情。为了避免剧透,我们会把它保留在这个位置。(最初是RDO,但特布克斯他在独特的NPC中进行了调整)。

戈尔迪尔*在他的探索之后祖先崇拜在……里面希尔格伦墓,你可以在伊瓦斯特德的维勒米尔酒店找到他,在那里你可以招募他的随从。他也可以结婚。(由SkyLover264提供)

V0.7及以后所涵盖的新NPC

阿格马尔*在Dawn卫兵开始工作之前(在Vanilla的10级),他被发现在齐利脊农场,这是一个靠近警戒厅的山羊奶酪农场,他和他的妹妹(Sitild)、母亲(Antild)和宠物狗(斯诺)住在那里。使他的“爸爸的斧头”独特,统计类似北欧斧头,并给予独特的魅力。当你在日春关见他时,他会有更多的对话选择。

无辜者特莱基:如果利芬被帝国军带走,她就会在城里被找到,而不是被关进监狱。(在这种情况下,USLEEP/USSEP刚刚禁用了她。)(由Jinxxed 0建议)

聋子给她一个说服的选择,让她冷静下来,而不是逃跑。(由于她是聋人,所以对语音检查要求很高!)如果你成功地说服了她,她就会进行一场乞丐式的对话,你就能给她黄金。(由QueenJenny建议)

克尼亚克尔:可以选择恐吓他,这样他就不会攻击你了。如果你成功了,他就会有一场无中生有的对话。(提供黄金的选择)(由iMACobra提出)

[医]Salvianus*与乞丐对话。(提供黄金的选择)(由QueenJenny建议)(我想让他更深入,但却找不到合适的方法。)

索拉尔德·格雷曼*如果他还活着行动中失踪任务完成后,他可以在温得勒姆的王宫找到他。(由nottadoctor提出)

阿凡斯坦格莱曼*如果他还活着行动中失踪任务完成后,他可以在温得勒姆的王宫找到他。

盖伦德*如果他还活着行动中失踪任务完成后,他可以在温得勒姆的王宫找到他。(由Nezach 14.)

维德拉尔德*如果他还活着行动中失踪任务完成后,他可以在温得勒姆的王宫找到他。(由Nezach 14.)

辛丁*大修在月光下相遇除了杀死辛丁或猎手的两种选择之外,还有第三种方法可以说服猎人(放弃狩猎)。这最终会导致另一个结局,我不会破坏。(最初由TheBxushim完成,但由AndrealphusVIII修改)

祈祷者Mirael新猎手(最初由TheBxusis完成,但由AndrealphusVIII调整)

德瑞修女新猎手(最初由TheBxusis完成,但由AndrealphusVIII调整)

阿兰伯恩不配新猎手(最初由TheBxusis完成,但由AndrealphusVIII调整)

Batum Gra-Bar:这个全国人民代表大会将永远死在在月光下相遇..如果你还没有开始探索,你可以在利芬监狱找到她。(最初由TheBxushim完成,但由AndrealphusVIII修改)

马塔萨尔:这个全国人民代表大会将永远死在在月光下相遇..如果你还没有开始探索,你可以在利芬监狱找到他。(最初由TheBxushim完成,但由AndrealphusVIII修改)

霍德:这个全国人民代表大会将永远死在在月光下相遇..如果你还没有开始寻找,你可以找到他在雅尔的长屋福克瑞斯,在那里他的作用,法庭向导和出售的东西。(最初由TheBxushim完成,但由AndrealphusVIII修改)

里辛*如果这个全国人民代表大会幸存下来在月光下相遇他将在温特霍尔德和伊瓦斯特德之间旅行。他也可以结婚。(最初由TheBxushim完成,但由AndrealphusVIII修改)

茨拉苏纳*如果这个全国人民代表大会幸存下来在月光下相遇她在萨尔摩大使馆附近打猎,监视他们。(最初由TheBxushim完成,但由AndrealphusVIII修改)

手电筒*如果这个全国人民代表大会幸存下来在月光下相遇,他将在温特霍尔德和伊瓦斯特德之间旅行。(最初由TheBxushim完成,但由AndrealphusVIII调整)

雅格格罗-加图克*如果这个全国人民代表大会幸存下来在月光下相遇,他会去卡斯沃森,在那里他将为银血公司工作。他是Mazgak Gra-Gatuk的父亲。(最初由TheBxushim完成,但由AndrealphusVIII修改)

埃里安娜*如果这个全国人民代表大会幸存下来在月光下相遇她将护送宪兵的警卫员。(最初由TheBxushim完成,但由AndrealphusVIII修改)

拉克赫兰*如果这个全国人民代表大会幸存下来在月光下相遇,可以在附近找到他利尔平池塘他将在那里做炼金术士。(最初由TheBxushim完成,但由AndrealphusVIII修改)

赫拉托*如果这个全国人民代表大会幸存下来在月光下相遇,他会上法庭的格罗斯塔在…心材轧机..(最初由TheBxushim完成,但由AndrealphusVIII修改)

阿吉西*如果这个全国人民代表大会幸存下来在月光下相遇,她将作为一名额外的警卫工作。马德兰卡吉特大篷车。她也将结婚。(最初由TheBxusis完成,但由AndrealphusVIII调整)

马扎克*(在Vanilla未使用,被裁剪室地板重新引入)改名为“Mazgak Gra-Gatuk”。如果这个NPC幸存下来在月光下相遇,她将去卡斯斯沃森,在那里她将为银血公司工作。她是雅格格罗-加图克的女儿。(由阿尔茨穆尔通过裁剪室地板重新介绍,由TheBxusis在搜索后给予额外内容,由AndrealphusVIII调整)

瑟若洛*(香草未使用,通过切割室地板重新引入)如果这个NPC存活下来在月光下相遇他将在温特霍尔德和伊瓦斯特德之间旅行。他也会卖东西。(由阿尔茨穆尔通过裁剪室地板重新介绍,由TheBxusis在搜索后给予额外内容,由AndrealphusVIII调整)

维丁*(香草未使用,通过切割室地板重新引入)如果这个NPC存活下来在月光下相遇,他将取代Hoddreid(见上文),成为福克兰群岛的法庭向导。由于他使用默认的MaleNordFaceGen预设,我改变了他的脸,使之更加独特。..(由阿尔茨穆尔通过裁剪室地板重新介绍,由TheBxusis在搜索后给予额外内容,由AndrealphusVIII调整)

斯文*改名为“Sven Hildeson”。移除水平上限并增加统计量。将为玩家提供演讲训练,如果是的话一封可爱的信结果是对他有利。这样做是为了让他有更多可行的替代方案。费恩达尔.

罗吉结-胡子:提高了他的数据,去掉了水平帽。将在布洛克提供培训地牢深挖任务(得到他的家庭盾)已经完成。

阿德莱萨·文迪奇:提高了她的数据,摘下了她的水平帽。

布雷娜·马杨:提高统计值+删除水平上限

警惕吐露兰在你第一次见到他之后,给他一个对话的选择,说服他留在道恩堡。稍后,你可以招募他为随从。

比尔图尔:如果风暴斗篷赢得内战并征服孤独,她将从城堡幽暗的监狱中被释放,并可以在眨眼的Skeever中找到。

所需


常见问题

问:你也会实施<NPC名称>吗?
答:如果我们找到足够的内容,我们可能会,但最终会。什么时候?™


问:你会把这个上传到Bethesda.net,或者转换成PS4/Xbox One吗?
答:我本人不会把这个模版上传到贝塞斯达网或任何控制台。但如果你愿意的话,你可以自己做。(参见权限)从理论上讲,Xbox一个版本是可以转换的,PS4不是。(没有自定义资产。)


问:你会在其他比赛中做同样的事情吗?
没有,但你可以向我借点主意。


问:与USSEP有一些冲突。
答:是的,有1次蓄意冲突:
-莫里斯·容德雷勒不再怯懦了,因为否则你就不会把他当作随从了。


许可证和许可备注

此模块与WML1.0大教堂许可证共享。

你可以自由地:

-以未经修改的形式重新分发这项工作。
-将这一资源纳入另一项工作
-修改和重新分发这项工作

只要你:

-表扬作者。
-链接回此页面。
-在同一许可证下分发你的Mod。

同样的条款也允许翻译。

在相同的条件下,允许上传SSE、Betesda.net和控制台,但除此之外,不要期望我提供任何技术上的支持。
在这种情况下,如果Mod不能在任何这些平台上工作。

学分

阿尔茨穆尔和非官方修补队:USLEEP / USSEP和裁剪室地板

PlagueHush*建议让Eisa成为随从。

阿吉拉-金伯利特维奇:谢谢你建议我对清洁的凯什做些改变。

KiwiFails特维奇:为凯恩斯,奥格蒙德和站在湖边的人提供额外的对话选择。

骆驼厂在YouTube上:鼓励我覆盖更多这样的NPC。

蒙蔽真理*为关系对话大修

福克斯Fingers寻求帮助和提示(对AD的一些小启示)

[医][女]*寻求对前VVE的帮助和启示

Darkfox 127*教程和指南。

BestInSlot*教程和指南。

杜格米尔*教程和指南。

詹莫丁:为我提供与NPC相关的知识方面的建议+给我一些绝妙的想法。

scrane 27:用于解决冲突和他的安魂曲和安魂曲小奥术补丁。

伊阿纳兹:他想增加安斯卡熟悉的火焰。

西克斯*为来自独特的不寻常的NPC的新随从。

SkyLover264*对于他的几个补丁,他善意地提供了。

/u/Belsazar 500 on Skyrimmods Subreddit:建议添加对话选项,将Aegisbane返回Torbjorn。

努斯卡*为虚幻精灵大修

威廉姆和TechAngel85*为更好的追求目标

阿扎布*为浸入式道恩护卫日泉过关

豪斯特和龙舌兰*为沉浸式令人惊叹的跟随者调整

贝塞斯达游戏工作室:原始的未改变的网格(当然也是为了开发SkyRIM并赋予我们修改它的能力!)

整个MODING社区:因为它太棒了<3

使用的工具

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LE version available here.

This mod should be best be installed, before you have spoken to, or started any of their quests (see NPCs covered). If you don't, it might still work, but I'll be unable to provide any support.

Disclaimer

This mod is being shared as is, by request. I have used this mod for personal use for quite a while and decided to share it as it 
is. Unfortunately, due to real life obligations, I will not be able to provide much active support. However, feel free to make any modifications yourself, using this file. (see permissions.) 

Introduction

This mod gives new purposes to NPCs that are barely used in Vanilla. Mostly they are quest NPCs that get deleted by the game after their quests. Most of the NPCs I covered are recruitable and marriable, but some of them also got a new home and/ or daily schedules after their quests.

NPCs covered

Eisa Blackthorn: Recruitable after completing the Pale Lady quest. She will be at the inn in Morthal.

Kesh the Clean: Recruitable after The Only Cure quest. In addition, I also gave him a tent with a bed to sleep in.

Orthorn: Recruitable after the Hitting the Books quest. He will be at the inn in Winterhold.

Nelacar: Recruitable after the Black Star quest. If you take the option of the Black Star.

Anska: I gave her a home east outside of Windhelm, where she can be found. You can recruit her there after the A Scroll for Anskaquest.

Salma: Recruitable after the Coming of Age quest. She will be at the Nightgate Inn, one ingame hour after you complete the quest. She will also bury Beem-Ja and a grave will be at the location where their camp was previously.

Valdr: Recruitable after the Moss Mother Cavern quest. I also gave him a home just outside Falkreath, where he can be found.

Maurice Jondrelle: Recruitable after the Blessing of Nature quest, after you've taken the sapling to Danica. He will be at the Eldergleam Sanctuary. I also gave him a new "Summon Spriggans" spell, which he will occasionally use.

Thomas: Available from level 1 (as well as the Frost Troll) + moved a bit down so you can better find him.

Torbjorn Shatter-Shield: Added a dialogue option to return Aegisbane, if you have it in your inventory, for a small reward. (Suggested by /u/Belsazar500 on the Skyrimmods subreddit)

Cairine: Added dialogue option to give her a potion of Cure Disease, for a small reward. (Suggested by https://www.twitch.tv/kiwifails )

Ogmund: Added a dialogue option to warn him during the Thalmor quest in Markath. Gives a gold reward. (Suggested by https://www.twitch.tv/kiwifails )

Stands-In-Shallows: Added a persuade dialogue option to help him get rid of his addiction + offer him a potion of cure disease, as alternative to the Some Light Theft quest. (Suggested by https://www.twitch.tv/kiwifails )

Shahvee: Recruitable after the Shavee's Zenithar Amulet quest". She has been edited to work as a support, being more useful at unlocking doors and chests as long as it legal, as she has a good heart. (originally from Unique Common NPCs by TheBxushis)

Shavari: After you reach Esbern in the Ratway in A Cornered rat, there will be an option for you to inform him about spies. This will open a new dialogue topic for Shavari. Make sure to have killed all the Thalmor in the Ratway Warrens, before you meet her, or she will still be agressive towards you. In Skyhaven Temple, after you've talked to Esbern, she will send you an apology note. After that, she's recruitable as a follower in Riften. In addition to being a follower, she will able to make certain items for the player. (originally from Unique Common NPCs by TheBxushis)

Malborn: After the Diplomatic Immunity quest, if Malborn survives and you involve Brelas in the mission, you can suggest them to take shelter at Skyhaven Temple. They will NOT become followers, though. Similar to Etienne Rarnis in the Vanilla game. (originally from Unique Common NPCs by TheBxushis)

Brelas: See above. (Malborn) If you save her, she will be marriable. (but NOT a follower) (originally from Unique Common NPCs by TheBxushis)

Selveni Nethri: Recruitable in Falkreath, after you saved her in Southfringe Sanctum. (originally from Unique Common NPCs by TheBxushis) After you saved her, she can be found in a tent near the lumbermill in Falkreath. If you have problems with her follower dialogue appearing, please make a save and reload. This should resolve the issue. (hopefully!)

J'datharr: You can now bribe or intimidate him. After which he will move to Solstheim to serve a neutral gray NPC there. He will NOT become a follower. (originally from Unique Common NPCs by TheBxushis)

From-Deepest-Fathoms: Reintegrated to Riften after the Unfathomable Depths quest. Marriable, but NOT a follower. (originally from Unique Common NPCs by TheBxushis)

Deep-In-His-Cups: Reintegrated at Windhelm after the A Night To Remember. Marriable + recruitable as follower. (originally from Unique Common NPCs by TheBxushis)

dunWatchRiverWolf, renamed to Scruffy (Wolf in White River Watch): Recruitable as pet if you rescue him. (originally from Unique Common NPCs by TheBxushis)

Arvel the Swift: Added an option to bribe or intimate him to hand over the Golden Claw and spare his life, in the Golden Claw quest. If you succeed the intimidation/bribe check and he has given you the claw, he will run to the Ragged Flagon in Riften and become a member of the Thieves Guild. You can also recruit him there as a follower. (originally from Unique Common NPCs by TheBxushis, but tweaked by AndrealphusVIII)

Nubaree (RDO NPC): She can be found in Riften. She's hirable after the "Taking Care of Business" quest from the Thieves' Guild questline. She's a trainer in Alteration and has been made to look visually different from From-Deepest-Shadows, as well as given some more background. (originally from RDO, but tweaked in Unique Common NPCs by TheBxushis)

Razita (RDO NPC): She's already a follower in RDO and travels with the "Whiterun Khajiit Caravan. In BUVARP, many unused/limited elements were added used to give more her depth. For instance, not all Caravans survive the long roads of Skyrim. While travelling through Skyrim, you may encounter some dead Khajiit, either on the road or in bandit camps. They will carry notes, explaining more about them and Razita. To avoid spoilers, we'll keep it at that. (originally from RDO, but tweaked in Unique Common NPCs by TheBxushis)

Golldir: After his quest Ancestral Worship in Hillgrund's Tomb, you can find him in the Vilemyr Inn in Ivarstead, where you can recruit him as a follower. He's also marriable. (provided by SkyLover264)



New NPCs covered in v0.7 and onwards


Agmaer: Before Dawnguard has started (level 10 in Vanilla), he can be found at Chillridge Farm, a goat cheese farm near the Hall of the Vigilant, where he lives with his sister (Sitild), mother (Antild) and pet dog (Snow). Made his "Pa's axe" unique, stats similar to a Nordic Axe and given an unique enchantment. When you meet him in Dayspring Pass, he'll have more dialogue options.

Threki the Innocent: If Riften is taken by the Imperials, she can be found in town, instead of jail. (USLEEP/USSEP just disabled her in that case.) (suggested by Jinxxed0)

Hefid the Deaf: Given a persuade option to calm her down, instead of running away. (high speech check requirement since she's deaf!) If you succeed to persuade her, she'll have beggar dialogue and you'll be able to give her gold. (suggested by QueenJenny.)

Knjakr: Given option to intimidate him, so he won't attack you. If you succeed, he'll have beggar dialogue. (option to give gold) (suggested by iMACobra.)

Salvianus: Given beggar dialogue. (option to give gold) (suggested by QueenJenny.) (I wanted to make him more indepth, but failed to find a suitable approach.)

Thorald Greymane: If he survives the Missing in Action quest, he can be found in the Palace of Kings in Windhelm, after the quest is done. (suggested by nottadoctor.)

Avulstein Greymane: If he survives the Missing in Action quest, he can be found in the Palace of Kings in Windhelm, after the quest is done.

Geirlund: If he survives the Missing in Action quest, he can be found in the Palace of Kings in Windhelm, after the quest is done. (suggested by Nezach34.)

Vidrald: If he survives the Missing in Action quest, he can be found in the Palace of Kings in Windhelm, after the quest is done. (suggested by Nezach34.)

Sinding: Overhauled the Ill Met by the Moonlight quest, in addition to the two option to kill Sinding or kill the hunters, a third option to convince the hunters (to give up the hunt) is now possible. This will eventually lead to another ending, which I won't spoil. (originally done by TheBxushis, but tweaked by AndrealphusVIII)

Mirael the Prayer: New hunter of Hircine NPC (originally done by TheBxushis, but tweaked by AndrealphusVIII)

Drea the Sister: New hunter of Hircine NPC (originally done by TheBxushis, but tweaked by AndrealphusVIII)

Aranborn the Unworthy: New hunter of Hircine NPC (originally done by TheBxushis, but tweaked by AndrealphusVIII)

Batum gra-Bar: This NPC will always die during the Ill Met by the Moonlight. If you haven't started the quest, you can find her in Riften Jail. (originally done by TheBxushis, but tweaked by AndrealphusVIII)

Ma'tasarr: This NPC will always die during the Ill Met by the Moonlight. If you haven't started the quest, you can find him in Riften Jail. (originally done by TheBxushis, but tweaked by AndrealphusVIII)

Hoddreid: This NPC will always die during the Ill Met by the Moonlight. If you haven't started the quest, you can find him in the Jarl's longhouse of Falkreath, where he functions as Court Wizard and sells stuff. (originally done by TheBxushis, but tweaked by AndrealphusVIII)

Rissing: If this NPC survives Ill Met by the Moonlight, he will travel between Winterhold and Ivarstead. He will also be marriable. (originally done by TheBxushis, but tweaked by AndrealphusVIII)

Tsrasuna: If this NPC survives Ill Met by the Moonlight, she can be found hunting near the Thalmor Embassy, spying on them. (originally done by TheBxushis, but tweaked by AndrealphusVIII)

Torkild the Fearsome: If this NPC survives Ill Met by the Moonlight, he will travel between Winterhold and Ivarstead.(originally done by TheBxushis, but tweaked by AndrealphusVIII)

Yar gro-Gatuk: If this NPC survives Ill Met by the Moonlight, he will go to Karthwasten where he'll work for the Silverbloods. He's the father of Mazgak gra-Gatuk. (originally done by TheBxushis, but tweaked by AndrealphusVIII)

Eriana: If this NPC survives Ill Met by the Moonlight, she will be guarding an escort of the Vigilants of Stendarr. (originally done by TheBxushis, but tweaked by AndrealphusVIII)

Ra'kheran: If this NPC survives Ill Met by the Moonlight, he can be found near Clearpine Pond, where he will work as alchemist. (originally done by TheBxushis, but tweaked by AndrealphusVIII)

Heratar: If this NPC survives Ill Met by the Moonlight, he will court Grosta at Heartwood Mill. (originally done by TheBxushis, but tweaked by AndrealphusVIII)

Ahjisi: If this NPC survives Ill Met by the Moonlight, she will work as an extra guard for Ma'dran's Khajiit caravan. She will also be marriable. (originally done by TheBxushis, but tweaked by AndrealphusVIII)

Mazgak: (unused in Vanilla, reintroduced by Cutting Room Floor) Renamed to "Mazgak gra-Gatuk". If this NPC survives Ill Met by the Moonlight, she will go to Karthwasten where she'll work for the Silverbloods. She's the daughter of Yar gro-Gatuk. (Reintroduced by Cutting Room Floor by Arthmoor, given additional content after quest by TheBxushis, tweaked by AndrealphusVIII)

Thjollod: (unused in Vanilla, reintroduced by Cutting Room Floor) If this NPC survives Ill Met by the Moonlight, he will travel between Winterhold and Ivarstead. He will also sell stuff. (Reintroduced by Cutting Room Floor by Arthmoor, given additional content after quest by TheBxushis, tweaked by AndrealphusVIII)

Viding: (unused in Vanilla, reintroduced by Cutting Room Floor) If this NPC survives Ill Met by the Moonlight, he will replace Hoddreid (see earlier) as Court Wizard in Falkreath. As he uses the default MaleNord facegen preset, I change his face to be more unique. ... (Reintroduced by Cutting Room Floor by Arthmoor, given additional content after quest by TheBxushis, tweaked by AndrealphusVIII)

Sven: Renamed to "Sven Hildeson". Removed level cap and increased stats. Will offer speech training to the player, if the quest A Lovely Letter ends in his favor. This is done to make him more of viable alternative to Faendal.

Roggi Knot-Beard: Boosted his stats, removed level cap. Will offer training in Block, after Dungeon Delving quest (to get his family shield) is done.

Adelaisa Vendicci: Boosted her stats and removed her level cap.

Brelyna Maryon: boosted stats + removed level cap

Vigilant Tolan: Given a dialogue option to convince/persuade him to stay at Fort Dawnguard, after you first meet him. Later on, you can recruit him as a follower.

Bjartur: If the Stormcloaks win the civil war and conquer Solitude, she will be freed from Castle Dour Jail and can be found in the Winking Skeever.





Requirements

USSEP

RDO - Relationship Dialogue Overhaul for SE

Cutting Room Floor


FAQ

Q: Will you implement <NPC name> as well?
A: If we find enough content, we might, but only eventually. When? Soon™


Q: Will you upload this to bethesda.net, and/or convert to PS4/Xbox One?
A: I won't upload this mod to bethesda.net or any consoles, myself. But feel free to do so yourself, if you want. (see permissions) Xbox One version is in theory possible to convert, PS4 isn't. (no custom assets.)


Q: Will you do the same for any other game?
A: No, but feel free to borrow ideas from me.


Q: There are a few conflicts with USSEP.
A: Yes, there is 1 intentional conflicts: 
- Maurice Jondrelle no longer set to cowardly, because otherwise you won't have much use of him as follower. 


License and Permission Notes

This mod is shared with a WML 1.0 Cathedral License.

You are free to :

- Redistribute this work in unmodified form.
- Include this resource within another work
- Modify and redistribute this work

So long as you:

- Give the author(s) credit.
- link back to this page.
- distribute your mod under the same license.

Translations are allowed under the same terms.

Uploading for SSE, to bethesda.net and for consoles is allowed under the same terms, but in addition don't expect any technical expect support from me
in that case, if the mod doesn't work on any of those platforms. 

Credits

Arthmoor and Unoffical Patch team: For USLEEP / USSEP and Cutting Room Floor

PlagueHush: For suggesting to make Eisa a follower.

AjiraKimberly on Twitch: For suggesting me to make changes to Kesh the Clean.

KiwiFails on Twitch: For suggesting extra dialogue options for Cairine, Ogmund and Stands-In-Shallows.

Camelworks on YouTube: For inspiring me to cover more NPCs like this.

cloudedtruth: For Relationship Dialogue Overhaul

FoxFingers: For help and tips (Some minor inspiration on AD)

aluckymuse: For help and inspiration over former VVE

Darkfox127: For the tutorials and guides.

BestInSlot: For the tutorials and guides.

doughamil: For the tutorials and guides.

JenModding: For giving me advice on lore related to the NPCs + giving me brilliant ideas.

scrane27: For troubleshooting conflicts and his Requiem and Requiem Minor Arcane Patches.

eanaz: For his idea to add the Flaming familiar to Anska.

TheBxushis: For the new followers from Unique Uncommon NPCs.

SkyLover264: For several of his patches, he kindly provided.

/u/Belsazar500 on the Skyrimmods subreddit: suggestion to add dialogue option to return Aegisbane to Torbjorn.

nuska: for Ethereal Elven Overhaul

WilliamImm and TechAngel85: for Even Better Quest Objectives

Ahzaab: For Immersive Dawnguard Dayspring Pass

Dheuster and chinagreenelvis: For Immersive Amazing Follower Tweaks

Bethesda Game Studios: For the original unaltered meshes (And for developing Skyrim and giving us the ability to mod it, of course!)

The entire modding community: For being awesome <3

Tools used

Voice File Reference Tool

TES5Edit

Unfuze CPP Edition

Audacity


文件说明

Mod截图

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