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醉龙(SSE端口)

作者:Puff The Magic Dragon
发布:LUOHUISHU98
发布日期:2019-07-17 03:36:40
更新时间:2019-07-17 03:36:40
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2.2
上古卷轴5:重置版
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* Puff The Magic Dragon * Drunken Dragon Player拥有的商店*

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冒险了一会儿?有太多的战利品,没有地方可以卖掉它?也许你应该开一家店!

介绍醉龙!


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描述

===========

这个模型允许您购买Whiterun以西的烧毁农舍,并将其重建为商店出售您的商品。购买将花费

7500 septims,只能在您访问该位置后才能完成。一旦购买,废墟完全重建成酒馆和商店,配有空的人体模型和展示柜!你必须提供自己的库存,并雇佣一名店主在你冒险的时候去商店。


版本2.1是一项重大改革,可显着改善氛围,添加众多新功能,几乎修复每个错误,并与Breezehome Store兼容。有关更改的更多详细信息,请参阅下面的更改日志。


2.2版是2.1版的次要更新,其中包括(希望)一些错误修复和改进准备移植到SSE。如果有任何玩家能够在SSE中手动安装这个mod并为我测试,我真的很感激任何反馈!


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更多细节

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这个mod是在我发布了我的Breezehome Store mod之后创建的,有几个人请求了一个没有弄Breezehome的独立版本。


当您调查西部了望塔西北方的废墟农舍时,您将有一个新的“杂项”任务目标,以便与Whiterun的某人谈论该物业。去Dragonsreach的Proventus Avenicci说话,他会告诉你这块土地要出售 - 虽然它被Fort Greymoor的匪徒摧毁了,但是很危险。他会卖给你7500金,如果你问我便宜!


一旦您购买了该物业,农舍将被重建为Drunken Dragon商店和酒馆。我们会在您的地图中添加一个新的地图标记,以便向您显示方式并轻松快速旅行。你需要雇佣一名店主,但任何一般的浊音粉丝都会这样做 - 只需带领他们进入商店,然后与他们交谈,为他们提供工作。当你外出冒险时,他们会留在农舍里,然后去商店。您可以随时解雇您的店主或聘请其他粉丝代替您的店主。


农舍地下室有一个“商店库存”箱子,可作为所有战利品的集装箱。您的店主可以使用此容器中剩余的任何物品进行销售(是的,您可以与您的店主联系并查看他的商品并从他那里购买您自己的设备或将您的战利品卖给他)。一整天都有好几次,即使你走了,店主也会出售并将你分享的利润存入地下室的保险箱。您需要返回商店才能领取收入。您放在库存柜中的任何黄金都是安全的,并且可以通过商家对话向您的店主提供。


在库存柜对面的楼梯下面还有一个非重生的胸部和保险箱。这个箱子可以安全地存放您不想丢失或出售的任何物品。


当它出售时,你将赚取每件物品全部价值的60%(用于支付你店主的工资和税金)。适用于除玩家魔法物品之外的各种物品。由于Skyrim的脚本语言缺乏功能,玩家所陶醉的任何物品都将以未受影响的基本物品的价值出售。没有办法解决这个问题;我建议将任何玩家魔法物品出售给游戏中的其他供应商。


有些玩家可能希望根据自己的口味重新装修,使用Jaxonz Positioner来重新排列和装饰Drunken Dragon,正如一些用户上传的截图所示。


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Technomagic

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在后台运行一个无形的任务,上面有一个脚本。在上午8点到晚上8点之间随机间隔(从1到4小时不等),脚本将遍历库房容器中的所有项目,并随机选择一个“卖”。脚本计算物品的价值,将其移至Oblivion,然后将60%的黄金价值存入商店的保险箱。如果总价值低于100金币,则该过程会重复进行,直到售出的所有商品的总价值超过100金币,然后在重新开始之前等待另一个随机间隔。 Ammo以20捆的形式出售。只有库房中的物品以这种方式出售。你用来装饰商店的任何东西都没有出售。


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要求

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天际v1.9.32

SKSE 1.7.1  -  http://skse.silverlock.org/


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安装

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推荐的NMM:

点击并运行!

手册:

将文件直接解压缩到\ Data文件夹中。

激活天际启动器中的mod


如果要升级到版本2.1,我建议您从版本1或2.0中删除所有项目和对象,退出商店,并通过卸载版本1,加载游戏,再次保存,然后加载版本2来创建干净保存。

虽然技术上可以直接在版本1.0上安装版本2.0而没有干净的保存,但我还没有测试它,我怀疑它会破坏一切。


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切除

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抓住你的追随者离开商店!

保存你的游戏。

退出天际并禁用mod。

打开天际并加载你的游戏。

重新开始游戏。


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兼容性

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这个mod与编辑被烧毁的农舍所在的荒野地区的任何mod都不兼容。与Papyrus脚本或Proventus对话混乱的Mod也可能不兼容。


从版本2.0开始,Drunken Dragon与Breezehome Store完全兼容。


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已知的问题

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在库存箱中留下的一些物品将在交易期间放置在胸前的地板上,而不是被删除。这应该是极少发生的事情。这些物品必须出售给另一个商家。 (这似乎只发生在任务相关的项目上;显然游戏无法删除它们,所以它会将它们放在地板上。)

雇用店主后,放置在库存柜中的物品可能不会出现在店主的商家对话中,直到重新启动天际并加载游戏为止。这不会影响胸部任何物品的销售。

使用FemaleSultry语音类型的粉丝没有所有的浊音对话。这是香草天际的一个缺陷。因为跟随者对话不是“共享”,纠正跟随者对话的mod将不适用于Drunken Dragon。


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版本历史

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版本1.0  - 将废墟重建为玩家拥有的商店!

版本2.0  - 整个mod的重大改造

    Brenuin不再是店主。相反,您可以聘请任何通用语音粉丝作为您的店主

    购买房产后,商店现在有一个地图标记。快速旅行已启用

    内部现在完全装饰了氛围。没有自动装饰

    现在只有1个人体模型和2个展示柜。还有2个COA武器架可供一些定制装饰

    现在应该修复流浪的模特

版本2.1  - 另一项重大改革

    你现在可以解雇你的店主

    Proventus的对话现在已经部分配音(重复使用同一配音演员的其他对话中的语音文件)

    Proventus的对话不再跳过或进展太快,无法阅读字幕

    任务现在有真正的目标,并通过触发而不是打开胸部来激活

    v2.0中的NPC /人体模型问题已得到修复

    商店的库存柜已经变成了楼梯下的箱子

    对环境和装饰的进一步改进

    其他杂项错误修正和脚本改进

版本2.2  - 增量更新到v2.2

     一些小的脚本更改和任务调整,使事情整洁

     一些杂项错误修正和脚本改进(完成任务后不应再显示“与某人说话”的目标)

     添加了Drunken Dragon纹理的自定义路标。


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积分去:

===============

Puff The Magic Dragon用于制作这个mod(我只把它移植到天际特别版)

TES论坛上的所有用户帮助我找出了一些垃圾,所有教程和参考的CS Wiki,更新的用户和

为Wiki,Blender以及所有为其编写精彩教程的用户以及NifTools和NifTools团队以及所有困难的用户做出贡献

他们付出了很多精彩的工具。我知道我没有使用这些工具的一半,但他们仍然得到信用,因为他们是

真棒。

还有很多感谢贝塞斯达制作了这样一款非常棒的游戏,并制作了让人们像我这样过多的空闲时间修改游戏的构造设置。

用户indycurt,其请求和持久性激发了这个mod。

感谢上帝创造我们所有人!

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* The Drunken Dragon Player-owned Store by Puff The Magic Dragon *
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Been adventuring for a while? Got too much loot and nowhere to sell it? Maybe you should open a shop!
Introducing the Drunken Dragon!

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Des cription
===========
This mod allows you to buy the burnt down farmhouse west of Whiterun and rebuild it into a store for selling your wares. The purchase will cost 
7500 septims, and can only be done after you've visited the location. Once purchased, the ruin is completely rebuilt into a tavern and store, complete with empty mannequins and display cases! You'll have to provide your own inventory and hire a shopkeeper to tend the store while you're out adventuring.

Version 2.1 is a major overhaul that significantly improves the ambiance, adds numerous new features, fixes almost every bug, and is compatible with Breezehome Store. See the changelog below for more details on the changes.

Version 2.2 is a minor update to version 2.1 which includes (hopefully) some bug fixes and improvements in preparation for porting to SSE. If any players out there are able to manually install this mod in SSE and test it for me, I would really appreciate any feedback! 

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More Details
============
This mod was created after I published my Breezehome Store mod and several people requested a stand-alone version that did not mess with Breezehome.

When you investigate the ruined farmhouse northwest of the Western Watchtower, you'll have a new "miscellaneous" quest objective to talk to someone in Whiterun about the property. Go speak to Proventus Avenicci in Dragonsreach and he'll tell you the land is for sale - though it was destroyed by bandits from Fort Greymoor which is dangerously close. He'll sell it to you for 7500 gold, a bargain if you ask me!

Once you buy the property, the farmhouse will be rebuilt as the Drunken Dragon shop and tavern. A new map marker will be added to your map to show you the way and make fast travel easy. You'll need to hire a shopkeeper, but any generically voiced follower will do - just lead them into the shop and then speak with them to offer them the job. They will stay at the farmhouse and tend the store while you're out adventuring. You can dismiss your shopkeeper at any time or hire another follower to be your shopkeeper instead.

There is a "Shop inventory" chest in the basement of the farmhouse which acts as a container for all your loot. Any items left in this container are available to your shopkeeper to sell (yes, you can speak to your shopkeeper and view his wares and buy your own equipment from him or sell your loot to him). Several times throughout the day, even when you're gone, the shopkeeper will make a sale and deposit your share of the profit into a safe in the basement. You'll need to return to the shop in order to collect your earnings. Any gold you place in the inventory chest will be safe and will be available to your shopkeeper through their merchant dialogue.

There's also a non-respawning chest under the stairs opposite the inventory chest and safe. This chest is safe to store any items you don't want to lose or sell.

You'll make about 60% of each item's full value when it sells (to cover your shopkeeper's wages and taxes). Works with all kinds of items except player-enchanted items. Due to a lack of functionality in Skyrim's s cript language, any items enchanted by the player will be sold at the value of the unenchanted base item. There is no way around this; I recommend selling any player enchanted items to another vendor in-game.

Some players may want to redecorate according to their own tastes by using Jaxonz Positioner to rearrange and decorate the Drunken Dragon, as seen in some of the user uploaded screenshots.

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The Technomagic
===============
There is an invisible quest running in the background with a s cript on it. At random intervals (varying from 1 to 4 hours) between 8am and 8pm, the s cript will go through all of the items in the Storeroom container and pick one at random to "sell". The s cript calculates the value of the item, removes it to Oblivion, then deposits 60% of that value in gold into a safe in the shop. If the total value is under 100 gold, the process repeats itself until the total value of all items sold is over 100 gold, and then waits another random interval before starting over. Ammo is sold in bundles of 20. Only items in the Storeroom are sold this way. Anything you use to decorate the shop with stays put and is not sold.

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Requirements
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Skyrim v1.9.32
SKSE 1.7.1 - http://skse.silverlock.org/

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Installation
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Recommended NMM:
Click and run!

Manual:
Extract the files directly into your \Data folder.
Activate the mod in your Skyrim Launcher

If you are upgrading to Version 2.1, I recommend that you remove all items and objects from version 1 or 2.0, exit the store, and create a clean save by unloading Version 1, loading your game, saving again, then loading version 2.
While it may technically be possible to install Version 2.0 directly over Version 1.0 without a clean save, I haven't tested it and I suspect it will break everything.

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Removal
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Grab your follower and leave the shop!
Save your game.
Exit Skyrim and disable the mod.
Open Skyrim and load your game.
Resave your game.

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Compatibility
=============
This mod will not be compatible with any mod that edits the wilderness area where the burned down farmhouse is. Mods that mess with Papyrus s cripting or Proventus' dialogue may also be incompatible. 

As of version 2.0, The Drunken Dragon is fully compatible with Breezehome Store.

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Known Issues
============

Some items left in the inventory chest to sell will be placed on the floor in front of the chest during a transaction instead of getting deleted. This should be an extremely rare occurrence. Such items will have to be sold to another merchant. (This appears to only happen with quest-related items; apparently the game can't delete them so it drops them on the floor instead.)

After hiring a shopkeeper, items placed in the inventory chest may not show up in your shopkeeper's merchant dialogue until after restarting Skyrim and loading your game. This does not affect the sale of any items in the chest.

Followers using the FemaleSultry voicetype don't have all of the voiced dialogue. This is a flaw in vanilla Skyrim. Because the follower dialogue is not "shared", mods that correct the follower dialogue won't work with the Drunken Dragon. 


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Version History
=============
Version 1.0 - Rebuild the rubble into a player-owned store!
Version 2.0 - Major overhaul of the entire mod
    Brenuin is no longer available as a shopkeeper. Instead, you can hire any generic-voiced follower to be your shopkeeper
    There is now a map marker for the shop after you purchase the property. Fast travel is enabled
    The interior is now completely decorated for ambiance. No automatic decoration
    There is now only 1 mannequin and 2 display cases. Also 2 COA weapon racks for some custom decoration
    Wandering mannequin should now be fixed
Version 2.1 - Another major overhaul
    You can now dismiss your shopkeeper
    Proventus' dialogue is now partially voiced (reusing voice files from other dialogue by the same voice actor)
    Proventus' dialogue no longer skips or progresses too quickly to read the subtitles
    The quest now has real objectives and is activated by trigger instead of opening the chest
    The NPC / mannequin issue in v2.0 has been fixed
    The shop's inventory closet has been changed into a chest under the stairs
    Additional improvements to ambiance and decoration
    Other miscellaneous bugfixes and s cript improvements
Version 2.2 - Incremental update to v2.2
     Some minor s cript changes and quest adjustments to make things tidy
     Some miscellaneous bugfixes and s cript improvements (should no longer display the "speak to someone" objective after completing the quest)
     Added a custom signpost with Drunken Dragon texture.

===============
Credits goes to:
===============
Puff The Magic Dragon for making this mod ( I only ported it to Skyrim Special Edition)
All the users on the TES forums who helped me figure out some of this junk, the CS Wiki for all the tutorials and reference, the users who update and 
contribute to the wiki, for Blender and all the users who've written wonderful tutorials for it, and for NifTools and the NifTools team and all the hard 
work they put into making such wonderful tools available. I know I didn't use half these tools for this mod, but they still get credit cause they're 
awesome.
And many thanks to Bethesda for making such an awesome game and for making the construction set that lets people like me with way too much free time modify the game.
And user indycurt, whose request and persistence motivated this mod.
Thanks to God for creating us all!


原贴地址
1.版本号: 2.2   更新时间: 2019-07-17 03:54:17

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醉龙(SSE端口)


Mod大小:912 KB
上传时间:2019-07-17 03:36:40

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