多重随从法术学习

收藏人数:439
点赞次数:1281
下载次数:2159
资源大小:21.7 KB

资源介绍


详细介绍

简单简介

在3DM Mod站下载上古卷轴5:重置版最新的多重随从法术学习 Mod,由fox制作。al891016在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: fox Mod版本: 1.1 Mod大小: 21.7 KB 更新时间: 2019-06-18 14:01:55 发布时间: 2019-06-18 14:01:55

详细说明

只是原始天际的2018插件的端口。请享用!

老实说,我会查看Nether的随从框架,因为它的功能非常精彩。

它在我最初发布之后只出现了一天(!),完全将它从水中吹出来。 :P


原版非SE版 -  Steam Workshop(1.1.0)

https://steamcommunity.com/sharedfiles/filedetails/?id=1415931452


要求

需要SKSE64:https://skse.silverlock.org


用法

正常招募和以其他方式使用粉丝。目前,最多可招募10人。

来自现有保存的香草粉丝将自动“导入”。


在你的派对中,粉丝可以自动使用其库存中任何拼写版本的法术。

要教授或取消教导法术,只需与你的随从交换咒语即可。


要立即命令所有随从,请在启动与随从的对话时按住“Sprint”键。


附加信息

完全支持动物粉丝! (前提是他们使用vanilla DialogueFollower系统)


根据距离和视线,自动追赶/传送是自动的。

落后时,他们会不断增加他们的SpeedMult直到他们赶上来。

如果太远,他们会自动传送到你身后,除非你骑着山。

(这包括如果你被投入监狱等 - 目前没有位置检查)


拼写学习避免操纵任何跟随者已经从香草中知道的咒语。

然而,许多随从有0 magicka增长,并且无论水平如何都被困在50 magicka。

因此,如果需要,可以调整随从的最小魔法,以满足他们最昂贵的学习法术。


组态

foxFollow附带了一些配置变量:

1foxFollowTeleport  - 启用远程传输? 0/1(默认1)

1foxFollowMaxDist  - 瞬移距离,加速距离为0.5x(默认为4096.0)

1foxFollowAdjMagicka  - 为学习法术调整魔法? 0/1(默认1)


在控制台(〜键)中键入“set someVar to someVal”以调整配置变量。

例如“将1foxFollowAdjMagicka设为0”以禁用魔法咒语的随从魔法调整。


出于性能原因,更改仅在与任何随从交谈后生效。

将1foxFollowMaxDist设置为-1将完全禁用追赶/传送功能。


兼容性

应该兼容任何不是跟随者大修的东西。 :P

(具体来说,任何不修改DialogueFollower或DialogueFollowerScript的东西)


可选插件

默认情况下,2个或更多随从产生derpy随从AI,可以使用此插件缓解:

(TODO SE链接关注!旧的非SE链接)


也可以使用这个插件从(香草)装备的法术中编写法术大师:

(TODO SE链接关注!旧的非SE链接)


卸载步骤

解散你队伍中的所有粉丝(非常重要!),然后照常删除插件。

(可选)使用ReSaver(或类似)删除保存中的任何剩余引用:

https://www.nexusmods.com/skyrimspecialedition/mods/5031


警告:如果你在删除插件之前没有解雇所有粉丝,他们将永久记住从拼写单元中学到的任何法术,并且可能永久地陷入跟随状态。请避免这样做!


已知的问题

通过给一个跟随者一个订单来混淆插件是可能的,并且在他们说完他们的行之前,立即退出对话并与另一个跟随者交谈。这是因为vanilla DialogueFollower系统:

仅区分单个正常/动物随从

只有在随从说完他们的行后才执行命令


该插件会跟踪您上次发起对话的人的订单。

因此,如果你告诉Alice“在这里等待”并立即与Bob交谈,那么一旦Alice完成谈话,该命令将适用于Bob。

(注意:如果爱丽丝是个老兄而鲍勃是狗,则不会发出问题 - 我们总是可以将它们区分开来,如上所述)


类似的情况发生时让“Sprint”命令所有随从 - 如果你发出命令然后立即再次启动对话,“Sprint”状态可以在执行命令之前改变。


最糟糕的情况,没有什么打破! :)


致谢

NorthStar的粉丝们跟进:

https://steamcommunity.com/sharedfiles/filedetails/?id=10172

Catch-up / teleport功能受此插件的影响很大。好东西!


TheTalkieToaster的伴侣分享和招募:

https://www.nexusmods.com/skyrim/mods/29836

我使用原来的Oblivion CSR多年,并且无法想象没有它就回去玩。

天际版也很漂亮,值得一提!

————————————————————————————————————————

Simply a port of my 2018 plugin from original Skyrim. Enjoy!
Although honestly, I'd check out Nether's Follower Framework, because it's insanely well-featured.
It came out only a day(!) after I originally released this, and totally blows this out of the water. :P

Original Non-SE Version - Steam Workshop (1.1.0)
https://steamcommunity.com/sharedfiles/filedetails/?id=1415931452

Requirements
Requires SKSE64: https://skse.silverlock.org

Usage
Recruit and otherwise use followers as normal. Currently, a maximum of 10 may be recruited.
Vanilla followers from an existing save will be "imported" automatically.

While in your party, followers can automatically use spells from any spell tome in their inventory.
To teach or un-teach spells, simply trade spell tomes with your follower.

To command all followers at once, hold your "Sprint" key while initiating dialogue with a follower.

Additional Information
Fully supports animal followers too! (provided they use the vanilla DialogueFollower system)

Catch-up / teleporting is automatic, based on distance and line of sight.
When lagging behind, they will continually increase their SpeedMult until they catch up.
If too far, they will instead automatically teleport behind you, unless you're riding a mount.
(This includes if you are thrown in jail, etc. - there are currently no location checks)

Spell tome learning avoids manipulating any spells a follower already knows from vanilla.
However, many followers have 0 magicka growth, and are stuck at 50 magicka regardless of level.
Thus, if needed, followers' minimum magicka is adjusted to meet their most expensive learned spell.

Configuration
foxFollow comes with a few config variables:

1foxFollowTeleport - enable teleporting? 0/1 (default 1)

1foxFollowMaxDist - teleport distance, speedup distance is 0.5x this (default 4096.0)

1foxFollowAdjMagicka - adjust magicka for learned spells? 0/1 (default 1)


Type "set someVar to someVal" in console (~ key) to adjust config variables.
e.g. "set 1foxFollowAdjMagicka to 0" to disable follower magicka adjustment for learned spells.

For performance reasons, changes only take effect after talking to any follower.
Setting 1foxFollowMaxDist to -1 will completely disable catch-up / teleport functionality.

Compatibility
Should be compatible with anything that isn't also a follower overhaul. :P
(Specifically, anything that doesn't modify DialogueFollower or DialogueFollowerScript)

Optional Plugins
By default, 2 or more followers yields derpy follower AI, which can be mitigated using this plugin:
(TODO SE link to follow! Old Non-SE Link)

It is also possible to write spell tomes from (vanilla) equipped spells using this plugin:
(TODO SE link to follow! Old Non-SE Link)

Uninstall Steps
Dismiss all followers in your party (very important!), then remove the plugin as normal.
Optionally, use ReSaver (or similar) to remove any leftover references in your save:
https://www.nexusmods.com/skyrimspecialedition/mods/5031

Warning: If you don't dismiss all followers before removing the plugin, they will permanently remember any spells learned from spell tomes, and may be permanently stuck in a follow state. Please avoid doing this!

Known Issues
It's possible to confuse the plugin by giving one follower an order and, before they've finished saying their line, immediately exiting dialogue and talking to another follower. This is because the vanilla DialogueFollower system:

Only differentiates between a single normal/animal follower

Only executes commands after a follower has finished saying their line


The plugin tracks who you're giving orders to by whom you last initiated dialogue with.
Thus, if you tell Alice to "wait here" and immediately talk to Bob, the command will apply to Bob once Alice has finished talking.
(Note: Non-issue if Alice is a dude and Bob is a dog - we can always tell them apart, per above)

A similar situation occurs holding "Sprint" to command all followers - if you give a command and then immediately initiate dialogue again, the "Sprint" state can change before the command is executed.

Worst-case scenario though, nothing breaks! :)

Acknowledgments
NorthStar's Followers Keep Up:
https://steamcommunity.com/sharedfiles/filedetails/?id=10172
Catch-up / teleport functionality was heavily influenced by this plugin. Good stuff!

TheTalkieToaster's Companion Share & Recruit:
https://www.nexusmods.com/skyrim/mods/29836
I used the original Oblivion CSR for years, and can't imagine going back and playing without it.
The Skyrim version is pretty rad too, and deserves a mention!


文件说明

Mod截图

相关作品

太刀整合 | 《上古卷轴5:天际》Desperado Attire衣服 MOD | 乌鸦剑SSE | 模拟人生4 功能性MOD | 荨麻灌木丛替换mod——真实系风景党至爱 | 碎花小背心+白色短裙 |

al891016的其他作品

  • 太刀整合
  • 《上古卷轴5:天际》Desperado Attire衣服 MOD
  • 乌鸦剑SSE
  • 模拟人生4 功能性MOD
  • 荨麻灌木丛替换mod——真实系风景党至爱
  • 碎花小背心+白色短裙