Focus of this mod is to overhaul existing unit types, add new units and redo military traditions to better reflect ancient warfare.
At the moment there are 3 new units:
-Medium Infantry - a unit between light and heavy infantry
-Slingers - ranged units that excel at fighting other ranged units, including horse archers
-Javeliners - due to deadly javelins, these soldiers are better against heavy infantry, chariots and elephants but smaller range causes them to suffer from other ranged units
I won't be adding dozens of units type, at max there will be 1-2 more units due to limited UI and easier recognition.
Instead of that, new overhauled military tree will include unlocking specific unit upgrades to existing unit classes in more immersive way and with better timing (so that Romans do not unlock Velites at the end of their tree or Hellenic states get Thureophoroi after Cataphracts).
While most cultures will use generic units names, new unit types allowed me to rename some culture specific names. Thanks to that you can enjoy Velites, Hastati, Principes and Triarii as separate units!
I am not adding new warships at the moment as they will be added in next game patch.
-3 new untis added
-Combat tactics are using new units
-English localization file updated
-add icons for new units
-overhaul unit names for all cultures
-overhaul military traditions and tech
This is my first mod for Paradox game. People that played Rome 2 can know my work from Divide et Impera or multiple Warhammer mods.