Dawnguard阿森纳SSE

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在3DM Mod站下载上古卷轴5:重置版最新的Dawnguard阿森纳SSE Mod,由MadCat221制作。15299111858在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

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Mod作者: MadCat221 Mod版本: 1.0 Mod大小: 23.0 MB 更新时间: 2019-04-22 22:55:47 发布时间: 2019-04-22 22:55:47

详细说明

作者:MadCat221(gmail dot com的MadCat221)

版本:1

首次发布:2019年4月21日





Dawnguard。天际对抗Volkihar Clan威胁的最后希望。他们拥有各种专业工具。然而,这个武器库似乎......不完整。他们有弩,战斧,战锤和一小部分太阳伤害法术。


该模式旨在扩大其武器库。近战武器套装现已完成,太阳伤害法术现在几乎与主线毁灭法术一样完整,而且武器库现在也被发送给指定的Dawnguard成员。





* Dawnguard刀片武器。这些都是从头开始制作的。一把匕首,武装剑和巨剑,每个都在矮人级基地受伤,就像两个原始的Dawnguard近战武器。他们都在刀柄上有Dawnguard标志,Arkay在鞍头上有编织结。


* Dawnguard战斧和战锤。现在有一个2H的斧头,代替锤子现在是1H锤子。当你所拥有的只是一个Dawnguard战锤时,每个吸血鬼看起来都像钉子一样。这些武器穿插在堡垒的几个武器架上。


* Dawnguard近战武器的特殊伤害得到了改善。它现在表现得像银色武器(对更多种类的非自然造成+20伤害),而不是仅仅对普通银色武器容易超越的吸血鬼造成+5伤害。特别是对吸血鬼来说,它具有更多的交错力量(除了匕首之外从未有过错开的力量)并且会产生流血效果。


* Dawnguard武器现在可以制作,并且还提供“精英”版本,提升到玻璃层。这些只能在Dawnguard铁匠铺上锻造。提供与Ars Metallica的兼容版本。


*太阳伤害法术充实并添加到Florentius和Sorine的库存中。除了最初的Sun Fire,Vampire's Bane和Stendarr's Aura之外,现在还有以下内容:

**太阳射线:新手浓度小/喷射咒语。

** Meridian Rune:由Daedric光明王子Meridia授予,这个接近爆炸性的符文燃烧不死生物,但没有别的。嘿,Dawnguard在Vamprie的威胁下可以得到任何帮助。

**圣地:危险喷雾法术。保佑地面,以便生命亵渎的生物走上它并受到伤害。

** Arkay的凝视:大爸爸的主人咒语。以与闪电风暴不同的方式释放出一股太阳伤害。受到攻击后,受影响的目标将在神圣的幸运猛攻下逃离恐怖。它将与专家级恢复法术同时提供。


*现有的太阳损伤音效已经调整为更合适。


*几位Dawnguard成员被提升:

** Isran现在应该使用适当的重型装甲,并且他的战锤已被新的巨剑取代。

** Sorine现在应该从矮人(标准)弩和一些钢螺栓开始。

**一旦他加入,Gunmar现在应该有一个Dawnguard战锤。

** Florentius现在将拥有不穿他的装甲靴/手套的长袍,并将摆脱他的一把Dawunkard剑的铁剑。他还运用了一系列太阳伤害法术。

**许多其他不太突出的成员也有武器切换器。

**理想情况下,这些将适用于新游戏。但是,我制作了一个追溯脚本,也应该影响这些变化。我改变的NPC中的许多方面都可能在保存中的数据中被烘焙。


* Dawnguard护甲现在只需要身体,护手和靴子来获得Dawnguard吸血鬼抵抗套装奖励。




将ESP模块和BSA存档打包到Skyrim Special Edition / Data文件夹中并激活。如果您使用最新版本的Ars Metallica,强烈建议使用兼容性补丁,在Ars Metallica之后加载Dawnguard Arsenal,并在两者之后加载补丁。





v 1.0:

首发。


请参阅OLDRIM DAWNGUARD ARSENAL以获取以前的更改日志:https://www.nexusmods.com/skyrim/mods/72910/






由MistValkyrie提供的Sovngarde字体(用于描述页面图像):https://www.nexusmods.com/skyrimspecialedition/mods/386

皮革纹理由Tsabo6(Alexander Nanitchkov):http://www.deviantart.com/art/Leather-texture-82368154

Nobiax的金属质感:http://nobiax.deviantart.com/art/Commission-Medieval-textures-406572548

Ars Metallica by Arthmoor,兼容性补丁经许可:https://www.nexusmods.com/skyrimspecialedition/mods/321

——————————————————————————————————————————————————————

Author: MadCat221 (MadCat221 at gmail dot com)
Version: 1
First release: April 21, 2019




The Dawnguard.  Skyrim's last best hope against the Volkihar Clan menace.  They have a variety of specialized tools of the trade.  However, this arsenal seems... incomplete.  They have a Crossbow, a War Axe, a War Hammer, and a small collection of Sun Damage spells.

This mod aims to expand their arsenal.  The melee weapon set is now complete, the Sun Damage spell is now nearly as complete as the main line Destruction spells, and the arsenal is now doled out to the named Dawnguard members as well.




* Dawnguard blade weapons.  These were made from scratch.  A dagger, arming sword, and greatsword, each at Dwarven tier base damage like the two original Dawnguard melee weapons.  They all have the Dawnguard emblem on the hilt, and Arkay's braided knot on the pommel.

* Dawnguard Battle Axe and Battle Hammer.  There is now a 2H axe, and in place of a mace is now a 1H hammer.  When all you have is a Dawnguard Battlehammer, every vampire looks like a nail.  These weapons have been interspersed to a few weapon racks in the fort.

* Dawnguard melee weapon special damage has been improved.  Instead of a measly +5 damage against only vampires that is easily outdone with plain Silver weapons, it now behaves like Silver weapons (with +20 damage against a wider variety of unnaturals).  Against vampires in particular, it has more stagger power (except daggers which never had stagger power to begin with) and inflicts a bleed effect.

* Dawnguard weapons are now craftable, and have "Elite" versions available as well, boosted up to Glass-tier.  These can only be forged at the Dawnguard smithy.  Compatibility version with Ars Metallica is available.

* Sun damage spells are fleshed out and added to Florentius's and Sorine's inventory.  In addition to the original Sun Fire, Vampire's Bane, and Stendarr's Aura, there are now the following:
** Sun Ray: The piddly little Novice concentration/spray spell.
** Meridian Rune: Granted by Meridia, the Daedric Prince of Light, this proximity explosive rune burns undead but nothing else.  Hey, the Dawnguard takes whatever help it can with the Vamprie menace.
** Holy Ground: The hazard spray spell.  Bless the ground so that beings profaned by undeath walk upon it and are harmed.
** Gaze of Arkay: The big daddy master spell.  Unleash a torrent of sun damage in a manner not unlike Lightning Storm. Affected targets will flee in terror at the divinely blessed onslaught when hit.  It'll be available at the same time as Expert-level Restoration spells.

* Existing sun damage sound effects have been adjusted to be more appropriate.

* Several Dawnguard members have been uprated:
** Isran should now sport proper heavy armor, and his warhammer has been replaced with a new Greatsword.
** Sorine should now start with a Dwarven (standard) Crossbow and some steel bolts.
** Gunmar should now have a Dawnguard Battlehammer once he joins up.
** Florentius will now have robes that don't clip with his armored boots/gauntlets, and will get rid of his junky iron sword for a Dawnguard sword. He's also sporting a repertoire of Sun damage spells.
** Many other less prominent members have had armament switcheroos as well.
** Ideally, these will work with a New Game.  However, I have made a retroactive script that should effect these changes as well.  Much of the aspects on the NPCs in question that I altered may be baked in data in the save.

* Dawnguard armor only now requires the body, gauntlets, and boots to gain the Dawnguard vampire-resistive set bonus.  



Unpack the ESP module and BSA archive into your Skyrim Special Edition/Data folder and activate.  If you use the latest version of Ars Metallica, it is strongly suggested to use the compatibility patch, have Dawnguard Arsenal load after Ars Metallica, and the patch load after both.




v 1.0:
First release.

REFER TO OLDRIM DAWNGUARD ARSENAL FOR PREVIOUS CHANGE LOG: https://www.nexusmods.com/skyrim/mods/72910/





Sovngarde font (used in description page imagery) by MistValkyrie: https://www.nexusmods.com/skyrimspecialedition/mods/386
Leather texture by Tsabo6 (Alexander Nanitchkov): http://www.deviantart.com/art/Leather-texture-82368154
Metal texture by Nobiax: http://nobiax.deviantart.com/art/Commission-Medieval-textures-406572548
Ars Metallica by Arthmoor, compatibility patch made with permission: https://www.nexusmods.com/skyrimspecialedition/mods/321

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