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float
float ATAN2(float p0, float p1)
BOOL
BOOL IS_BIT_SET(int* address, int offset)
BOOL
BOOL IS_BLIP_ON_MINIMAP(Blip blip)
BOOL
BOOL DOES_BLIP_EXIST(Blip blip)
void
void _CLAMP_GAMEPLAY_CAM_PITCH(float minimum, float maximum)
void
void _CLAMP_GAMEPLAY_CAM_YAW(float minimum, float maximum)
BOOL
BOOL _ARE_COORDS_COLLIDING_WITH_EXTERIOR(float x, float y, float z)
BOOL
BOOL IS_DECAL_ALIVE(Object decal)
BOOL
BOOL _DOES_DES_OBJECT_EXIST(int handle)
BOOL
BOOL IS_DLC_PRESENT(Hash dlcHash)
float
float GET_PED_DESIRED_MOVE_BLEND_RATIO(Ped ped)