<SliderSetInfo>
    <SliderSet name="op Zhenhunge Tail">
        <SetFolder>op Zhenhunge tail</SetFolder>
        <SourceFile>op zhg tail.nif</SourceFile>
        <OutputPath>meshes\op\bns\zhenhunge</OutputPath>
        <OutputFile>Tail</OutputFile>
        <BaseShapeName target="leathertail">leathertail</BaseShapeName>
        <Slider name="Back" invert="false" small="0" big="0">
            <datafile name="leathertailBack" target="leathertail" local="true">leathertailBack.bsd</datafile>
        </Slider>
        <Slider name="Hipbone" invert="false" small="0" big="0">
            <datafile name="leathertailHipbone" target="leathertail" local="true">leathertailHipbone.bsd</datafile>
        </Slider>
        <Slider name="Hips" invert="false" small="0" big="0">
            <datafile name="leathertailHips" target="leathertail" local="true">leathertailHips.bsd</datafile>
        </Slider>
        <Slider name="ButtCrack" invert="true" small="100" big="100">
            <datafile name="leathertailButtCrack" target="leathertail" local="true">leathertailButtCrack.bsd</datafile>
        </Slider>
        <Slider name="Butt" invert="true" small="0" big="100">
            <datafile name="leathertailButt" target="leathertail" local="true">leathertailButt.bsd</datafile>
        </Slider>
        <Slider name="ButtSmall" invert="true" small="100" big="100">
            <datafile name="leathertailButtSmall" target="leathertail" local="true">leathertailButtSmall.bsd</datafile>
        </Slider>
        <Slider name="ButtShape2" invert="false" small="0" big="0">
            <datafile name="leathertailButtShape2" target="leathertail" local="true">leathertailButtShape2.bsd</datafile>
        </Slider>
        <Slider name="BigButt" invert="false" small="0" big="0">
            <datafile name="leathertailBigButt" target="leathertail" local="true">leathertailBigButt.bsd</datafile>
        </Slider>
        <Slider name="ChubbyButt" invert="false" small="0" big="0">
            <datafile name="leathertailChubbyButt" target="leathertail" local="true">leathertailChubbyButt.bsd</datafile>
        </Slider>
        <Slider name="AppleCheeks" invert="false" small="0" big="0">
            <datafile name="leathertailAppleCheeks" target="leathertail" local="true">leathertailAppleCheeks.bsd</datafile>
        </Slider>
        <Slider name="RoundAss" invert="false" small="0" big="0">
            <datafile name="leathertailRoundAss" target="leathertail" local="true">leathertailRoundAss.bsd</datafile>
        </Slider>
        <Slider name="SlimThighs" invert="false" small="0" big="0">
            <datafile name="leathertailSlimThighs" target="leathertail" local="true">leathertailSlimThighs.bsd</datafile>
        </Slider>
        <Slider name="Thighs" invert="false" small="0" big="0">
            <datafile name="leathertailThighs" target="leathertail" local="true">leathertailThighs.bsd</datafile>
        </Slider>
        <Slider name="ChubbyLegs" invert="false" small="0" big="0">
            <datafile name="leathertailChubbyLegs" target="leathertail" local="true">leathertailChubbyLegs.bsd</datafile>
        </Slider>
        <Slider name="Legs" invert="true" small="0" big="100">
            <datafile name="leathertailLegs" target="leathertail" local="true">leathertailLegs.bsd</datafile>
        </Slider>
    </SliderSet>
</SliderSetInfo>
